20 Hellish Minutes of Hellraid Gameplay

The developers over at Techland want to show you what hell looks like in their new game Hellraid.

Hellraid is a new “fpp hack’n’slash” action game that runs on their new engine, Chrome Engine 6 – the same engine Dying Light is built upon.

In April, Techland announced that Hellraid was being upgraded to current-gen consoles, PC, and outfitted with their new engine. Previously the game was set to release back in 2013 on the 360 and PS3.

Now we get to see just how good (or bad) this game will potentially be when released. Regardless of how good or bad, I’m sure I’ll be playing Hellraid.

So sit back, grab some popcorn, and watch as these developers hack their way through hell.

Destiny’s Playstation 4 Exclusives

Wondering what exclusive content you’ll be getting with your pre-order of Destiny on PS4? Well here’s a little video from Bungie and Playstation all wrapped up and presented nicely for you. Thanks Playstation and Bungie…see you September 9th!

Feel Freedom in Dying Lights New Dev Diary #1: Natural Movement

The developers over at Techland want to run you by their new parkour mechanics in this new dev diary. In Techland’s last 2 zombie games — Dead Island and Dead Island: Riptide — the movement was stiff and weighted. It seems they have rectified that problem in Dying Light making the fluid movement a central role in their upcoming zombie co-op slaughter fest.

Look for Dying Light to infect your consoles and PCs February 15


It’s Been A While…

What’s up, Humanoids! It’s been a while since my last legitimate post. I’ve had a lot of events happen in my life that have detracted me from writing and posting new articles and videos.

The biggest being my move to the East Coast — Washington, D.C. to be exact. My wife landed a sweet federal job which led us to pick up from our home in California and move across country within 2 weeks. It was a whirlwind of a move, to say the least. After getting acclimated to my environment, there was just an utter lack of games coming out during Spring and into Summer. 

Sometime around Spring I picked up an Elgaoto Capture HD device so I could start a YouTube channel and post video on this website. But the dry spell of games and the utter saturation of everyone trying to post gaming video deterred me from posting anymore videos, so capturing video fell by the wayside.

But alas, here I sit once again ready to dedicate myself to delivering blog post and now video to this site. Whether you read it or not, whether you watch my videos or not, I’m going to try and deliver the best, most comprehensive lot of content I can provide. I’ll try and get videos with my wife in them, I’ll get videos of new games, I’ll get videos of old games, and I will also get video of games at your request…honestly, I will!

So, if you like what I have posted in the past, get ready because your going to love what I post in the future.


Bargin Bin: Operation Darkness W/ SoGeekGirl

What’s up guys! The wife and I went to our local gaming store and this is what happened… Enjoy!

First 30 Minutes – Bound by Flame (PS4)

What’s up guys! Here’s a video I made earlier today showcasing the first 30 minutes of Bound by Flame. Enjoy!

Hellraid Upgraded For Next-Gen Consoles

Hey, remember Hellraid – the fantasy clone of Dead Island that was supposed to be released Fall of 2013 for the 360, PS3, and PC? Well it looks like the guys and gals over at Techland have been working diligently to bring that game up to par from previous generation to next-gen consoles.

Techland released a press statement today stating that their upcoming dark fantasy first-person RPG game – Hellraid – is undergoing a face lift and being retrofitted for the next (or current) generation of consoles – PS4 and Xbox One – as well as PC.

With this overhaul, Techland will be using their new proprietary engine – Chrome Engine 6. This is the same engine that is being used for their upcoming zombie game – Dying Light.

Along with a new engine, Hellraid will be implementing new combat mechanics, a customized class system, character customization, and 3 game modes – Story, Mission (arcade), and Arena mode.

Characters will not be locked into a predetermined class. With a “class-free skill tree” your character will have the freedom to choose how he or she wants to spec their Hellraider throughout the game allowing for deeply customized gameplay. Various active and passive abilities can be customized, as well allowing for combat, magic, and agility path freedom. Players will also be able to create and customize their character with armor, clothing, and accessories.

Combat has been improved as well. You may now equip your character with one or two-handed melee weapons, shields, magic, or ranged weapons. Counter-attacks, parrying, and dashing mechanics will also be implemented in the new iteration of Hellraid.

Lastly, weapon crafting, interactive environments, destructible objects, and adaptive AI will be included in the upgraded version of Hellraid.

PC raiders can look for Hellraid come Autumn through Steam’s Early Access program with PS4 and Xbox One to follow some time in 2015.

Stay tuned here for more info and don’t forget to comment and follow. You can also subscribe to my YouTube channel. Enjoy!

Swamps - Hellraid

Swamps in Hellraid

Chandelier - Hellraid

Destructible chandelier and armored skeleton

Shield - Hellraid

Shielded skeleton and various enemies

Portal - Hellraid

Magic combat and open enemy portal